OceanSim incorporates advanced physics-based rendering techniques to accurately model underwater visual and acoustic sensors.
OceanSim achieves significantly faster rendering speeds compared to alternative simulation engines.
OceanSim maintains a versatile design as an extension to NVIDIA Issac Sim. By embracing the fast-growing NVIDIA Omniverse ecosystem, our simulator naturally bridges the gap between robot learning and underwater robotics to facilitate the development and deployment of embodied AI techniques for underwater applications.
OceanSim will be available open-source to allow the research community to contribute in a collaborative paradigm.
@misc{song2025oceansim,
title={OceanSim: A GPU-Accelerated Underwater Robot Perception Simulation Framework},
author={Jingyu Song and Haoyu Ma and Onur Bagoren and Advaith V. Sethuraman and Yiting Zhang and Katherine A. Skinner},
year={2025},
eprint={2503.01074},
archivePrefix={arXiv},
primaryClass={cs.RO},
url={https://arxiv.org/abs/2503.01074},
}